02-01 - Player Authority - Using SyncVar
0:09:00
02-02 - Player Authority - Laying the Foundation
0:10:00
02-03 - Connecting Clients and Servers
0:10:00
02-04 - Unit Movement
0:06:00
02-05 - Unit Targeting
0:07:00
02-06 - Unit Chasing
0:06:00
02-07 - Server Authoritative Scene Loading
0:10:00
02-08 - The 'Player' Object
0:06:00
02-09 - Player Spawning
0:09:00
02-10 - 'Local Player Joined' Event
0:08:00
02-11 - Choosing a Movement Syncing Strategy
0:04:00
02-12 - Syncing Player Movement
0:05:00
02-13 - Unity Multiplayer Services
0:06:00
02-14 - Setting up Photon
0:06:00
02-15 - Laying Out The Connection Menu
0:15:00
02-16 - Connecting To The Server
0:14:00
02-17 - Setting Up Room Creation
0:06:00
02-18 - Creating A Room
0:06:00
02-19 - Joining The Created Room
0:09:00